Wireframing | Fresco Play

Wireframing | Fresco Play

Monday, May 22, 2023
~ 4 min read
Wireframing | Fresco Play

Question 1: Wireframes are static.

Answer: True


Question 2: What are the fidelity levels that you must consider while creating a wireframe?

Answer: all the options


Question 3: Mockups exhibit exhibit __________.

Answer: high fidelity


Question 4: Apart from basic wireframes, what are the other type of wireframes that are available?

Answer: all the options


Question 5: Wireframes are easier to adapt than a concept design.

Answer: True


Question 6: Visual elements must be used as high as possible in a wireframe.

Answer: false


Question 7: Wireframes are not intended to represent the __________ or communicate the identity or brand

Answer: Both the options


Question 8: A designer has to translate the wireframes into a design. Communication is required to support the wireframe, explaining why page elements are placed there.

Answer: True


Question 9: Defining the information hierarchy is not important for working out the possible options for arranging the content on a page.

Answer: False


Question 10: ________ resemble the look and feel of the final design.

Answer: mockups


Question 11: Provide examples for non-digital wireframing tools from the given options.

Answer: Sketching, Blackboarding and Whiteboarding


Question 12: Wireframes exhibit __________.

Answer: low fidelity


Question 13: Are word processing software such as Microsoft Word and Apple Pages used for creating wireframes?

Answer: yes


Question 14: Grid systems are a fundamental part of any design practice.

Answer: True


Question 15: Are prototypes, wireframes, and mockups the same?

Answer: False


Question 16: The different types of fidelity are ______________.

Answer: all the options


Question 17: Will you get a response when you click a prototype?

Answer: yes


Question 18: Wireframes cannot be modified easily and fast to support the iterative and collaborative style of product design and development in agile enterprises and startups.

Answer: False


Question 19: In contrast to wireframes, mockups include richer visual elements such as color, visual style, add typography.

Answer: True


Question 20: Wireframes can be _____________.

Answer: all the options


Question 21: Design fidelity is the level of functionality and details incorporated into a prototype.

Answer: true


Question 22: Prototypes are---------

Answer: all


Question 23: Mockups are _________.

Answer: STATIC


Question 24: When numerous pages of wireframes are made as clickable, these wireframes can be converted as a prototype. This is termed as a ________ prototype.

Answer: LOW


Question 25: Mockups are not pixel perfect.

Answer: false


Question 26: Wireframing happens _______ in the project lifecycle.

Answer: Early


Question 27: Provide examples for non-digital wireframing tools from the given options.

Answer: Sketching, Blackboarding and Whiteboarding


Question 28: The main purposes of a wireframe are to aid in defining the information hierarchy of your design and to plan and determine how users will interact with the user interface.-

Answer: True


Question 29: _____________ is/are important aspect/aspects of a wireframe.

Answer: both


Question 30: What are the colors used in a wireframe?

Answer: gray, white, and black


Question 31: The different types of fidelity are ______________.

Answer: All


Question 32: Wireframes are never considered to be the blueprint for design.

Answer: False


Question 33: Wireframing happens _______ in the project lifecycle.

Answer: Early


Question 34: When numerous mockup pages are made as clickable, these mockups can be converted as a prototype. This is known as a ________ prototype.

Answer: HIGH


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